My design work begins with story and character, but is shaped by atmosphere and emotional tone. I move between digital and physical processes—using 3D modelling to explore spatial changes across a narrative, then building models by hand. I enjoy working across theatre, film, and puppetry, and I’m drawn to materials that bring mood and texture to the stage. Rather than forcing meaning, I aim to create environments that invite audiences to feel present, and to be subtly moved by the world unfolding before them.
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Open today | 09:00 – 18:30 |